So instead of simply parroting what others, both smarter and better informed, have said before me, I simply urge you to read through The Logic Ninjas,ĭictum Mortuums and Treatmonklvl20's guides and walk back enlightened and inspired! I have taken the liberty of using Treatmonk's superb "guide to wizards: being a god” as my vade mecum, only tweaking the wizardry cleverness to better suit a sorcerer. (You can check out Solo's guide Brilliant Gameologists, this old thing and this other sorcerer guide over at Giant's, but personally I didn't find much useful in the latter.)ĪTT! There is a new and more exhaustive guide in collaborate making that you should most definitely check out! After all, most of it applies to sorcerers too. Perhaps because there are already three really good handbooks for wizards, nobody cares. Alastar started on one, but nothing has happened there for quite some time. Until now, there has been no guide for creating a sorcerer to be found here on Gleemax. Don't click it, dumbo.Ĥ: Abilities, substitution levels and alternative class features.
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